Loïc Lecomte
Junior Technical Level Designer
I'm focusing on rational level design. From the paper protoptype to the final form, through blocking, scripting and play-testing.
Demo reel
Professional Projects
Junior Level Designer
Plateforms : Steam, GOG, EPIC game store
Genre : Tactical RPG
When : From january to july 2020
Junior Level Designer
Plateforms : Steam, Android, IOS
Genre : Massive Multiplayer OnlineTactical RPG
When : May 2021 to May 2022
Personnal Projects
Multiplayer Map for Team Fortress 2 with King of the will and capture points gamemode.
- Made in 35 days
- Made with Hammer
Fast-FPS setup in the south of France during the roman empire
End of the year project made in 9 months by a team of 12 developers.
- Semi-Linear Fast FPS
- Made with Unreal Engine 4
Half-Life : Alyx - Blockoctober
Map made during the Blocktober 2021 to discover how source 2 work and to see the difference between Hammer and Hammer 2