Junior Technical Level Designer
I'm focusing on rational level design. From the paper protoptype to the final form, through blocking, scripting and play-testing.
Capture the flag map design for 3vs3 players made with the Unreal tornament SDK
- Made in 20 days
- Made with the Unreal Development Kit
Half-Life : Alyx - Blockoctober
Map made during the Blocktober 2021 to discover how source 2 work and to see the difference between Hammer and Hammer 2